The VR (Very Real) Benefit of VR in Packaging

Virtual Reality in Packaging

The VR (Very Real) Benefits of VR in Packaging

For years, Virtual Reality (VR) struggled to achieve widespread consumer adoption. Now, however, as we ‘relook our own realities' and the seismic changes reshaping every aspect of society, so new opportunities for VR to deliver a transformative impact in the packaging realm appear even more exciting.

But what is VR really and how can, and will, it impact packaging?

In simple terms, Virtual Reality makes use of technology to create interactive virtual experiences (typically viewed through a headset). Users are ‘placed inside' a simulated world that provides a far greater sense of immersion and engagement than what can typically be experienced through traditional flat screens.

 “Whilst Virtual Reality has existed in some form or another for decades,” says LB Odendaal, Head of Design at IPL Packaging, “until relatively recently, it’s proven either extremely expensive or of poor quality. Now, however, thanks to a proliferation of high-resolution and inexpensive screens developed for smartphones and tablets, along with vast improvements in computer graphics cards, VR is becoming increasingly more advanced and accessible,” he states.

“As a technology it also offers a unique way to interact with digital content that can ultimately redefine and enliven the packaging design process.  And, looking towards a future with less travel and ‘face time’, VR offers potential for a powerful and lifelike alternative to true physical interaction!”

A vision of the future

“Leveraging virtual and augmented reality for proofing and visualization of packaging offers some of the same benefits of a physical prototype, but in a more immediate digital format,” explains Odendaal. “When clients are able to see a concept in 3D, instead of an abstract dieline, the product and accompanying package become a ‘vision of the future’ instead of a 2D spatial intelligence test.”

“As part of IPL’s ongoing investigations into this area, one of our first steps was to look to create a ‘virtual showroom’ that would allow clients to interact with our packaging concepts and incorporate the 3D reality component that helps bring our packaging designs and our clients' brands to life,” he says. “The interactive environment we created allowed them to visualise the packaging solutions at proper scale and, ultimately, in whatever intended environment they chose.”

Reduced investment, increased enrichment.

“In the future we imagine that, with VR integration, our design team will be able to go beyond product mockup and deliver an accurate representation of how the product will look in a particular environment,” states Odendaal. “And, when you place a product in a VR environment, you can also see whether, for example,  the chosen colors make the package ‘pop’ on the shelf or merely blend into the surrounding competition. Clients can then also easily request changes - like color and shape - without running up additional material costs.”

“In this way, VR will simplify the packaging value chain, making designers’ and clients’ jobs easier - and saving time and money. It will also allow designers to show clients virtual mockups early in the process to get feedback when it’s most useful and least costly to incorporate,” he says.

And as for Sustainability?

“With VR you’re saving on printing, materials, labour and transport – and ultimately reducing your carbon footprint,” explains Odendaal. “Based on consumer testing and feedback through VR interaction, designers can then adapt product packaging quickly to improve the quality and relevance of the final product at launch.

“At IPL we see the future of packaging design moving away from 2D screens and tablets and ultimately becoming fully immersive. With the help of virtual environments and a host of immersive three-dimensional concepts we’re currently testing, we hope to soon be standing around a virtual table with our teammates in offices around the world, drawing and engineering in 3D and making decisions on production and tooling as changes are made to 3D models in real time!” he states.

“We’re excited to be getting involved in VR development early in a way that we hope to increase our agility, efficiency and turnaround times even further. It is true we are still at relatively early stages but it’s an exciting and important time to be engaging and developing the virtual world,” says Odendaal.

 

 

 

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October 2020 issue

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